Old 03-07-07, 10:25 PM   #31
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lol told ya easier to say-explain in vent than typeing it down lol

n is normal the got or need is for if there is one or 1 is needed s is the giff shield thing like the last one only with the perspective name-- hope this is easier to understand lol that or stop drinking the buds give me them instead lool
 
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Old 03-07-07, 10:34 PM   #32
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this might be esier for explaining it lol




the above with the top name changed to


Clan leader
2nd in command
Admin
Game leader

##############################




the above need one the same only name at top is

Game leader

 
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Old 03-07-07, 11:07 PM   #33
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a simple way is animation shop but its not quite the same

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Old 04-07-07, 12:04 PM   #34
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yea dosent have quite the effect the other has what program are u using to make the avatars and banners
 
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Old 04-07-07, 12:55 PM   #35
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the textures are made in adobe cs

the rotating gifs are a little hard to do.

the texture is imported to corel draw and you have to make an emf vector image, you have to manualy trace the outer pixels of the texture to create nodes these all
then are linked together, the you create another layer for the cut outs ie the spaces in the letters, all this is the imported into xara 3d this is the program that creates the animation but only with simple shapes and text, but you can import the vector for complicated shapes. it will make the outline shape but with no texture hopfully you have done everthing right you can import the texture as long as its the same size.

xara will do easily the avatars on a square or circle but the hard bit is with complicated shapes and as each avater has different letters extending from the shield a new vector for every one will be needed.

bet you never asked now lol

xara demo

http://www.xara.com/products/xara3d/
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Old 04-07-07, 01:57 PM   #36
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[quote1183550192=-{TsU}-cobra]


xara will do easily the avatars on a square or circle but the hard bit is with complicated shapes and as each avater has different letters extending from the shield a new vector for every one will be needed.


[/quote1183550192]

I guess if the lettering stayed within the shield it would be too small ?
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Old 04-07-07, 02:14 PM   #37
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thats my guess too

but we have time

and i dont fully understand corel yet there might be a way to past over the layers with the different text
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Old 04-07-07, 04:37 PM   #38
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[quote1183559554=-{TsU}-cobra]
the textures are made in adobe cs

bet you never asked now lol
[/quote1183559554]

on the contery m8 ive learned a good bit from what u typed and understand some of the work a bit more gald u put that up thanks

though dont go to too much trouble trying things like u said there is plenty of time if it works it works if not we can do something diferent--lol ime easy either road lol

youve done some great work so far so i trust your advice and work from the past messing with photoshop i failed most all of the signatures i made so i know it is hard to do most things when learning it lol- i took my owne advice and left it to the people that know how to use it lol
 
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Old 04-07-07, 05:57 PM   #39
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getting around adobe and xara i do ok

its this corel draw there has to be a quicker way so im tying to build the vector in stages then weld the text in as another vector
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Old 04-07-07, 08:39 PM   #40
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not to many attempts to get this. just alot of button pressing till i found the right ones

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